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COMMANDER · DECK

Lauren's Fighter Deck

Bracket 3 · Upgraded
@Coo1beens
NO COMMANDERILLEGAL: 2 CARDS
DECK $
$1,008.07
MYTHIC
22
RARE
63
UNCOMMON
25
COMMON
51
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN100 CARDS

Planeswalker

3 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

9 cards

Sorcery

6 cards

Instant

11 cards

Land

23 cards
MONEY CARDS·76 CARDS·$788.90
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Planeswalker

3 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

8 cards

Sorcery

3 cards

Instant

12 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Aggravated Assault + Nature's Will: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Bear Umbra: early arguably two-card combo, with no mana to spend
  • Stella Lee, Wild Card: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0010111216312410566+
COLOR
U: 11 pipsR: 23 pipsG: 59 pipsC: 131 pips
TYPES
Land35
Nonbasic21
Basic14
Forest9
Mountain7
Island5
Druid1
Elf1
Creature29
Human9
Warrior7
Elf4
Bear3
Dinosaur2
Druid2
God2
Ogre2
Wizard2
Adventure1
Ape1
Beast1
Berserker1
Dragon1
Elemental1
Faerie1
Giant1
Goblin1
Hero1
Incarnation1
Lizard1
Mercenary1
Mutant1
Rhino1
Scout1
Shaman1
Snake1
Soldier1
Outlaws1
Party9
Instant11
Artifact10
Equipment4
Giant1
Enchantment10
Aura1
God1
Human1
Warrior1
Sorcery7
Adventure1
Arcane1
Ogre1
Planeswalker3
Chandra1
Garruk1
Vivien1
Legends19
Historic27
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of one instant or sorceryInfinite magecraft triggers
ADDITIONAL REQUIREMENTS
Instant or Sorcery that untaps a Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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