COMMANDER · DECK
KPH Kambal
Bracket 3 · Upgraded2016-12-02
ONLY 99 CARDSNO COMMANDER
DECK $
$1,096.52
MYTHIC
10
RARE
42
UNCOMMON
23
COMMON
25
MAIN99 CARDS
Planeswalker
4 cardsCreature
20 cardsEnchantment
13 cardsArtifact
8 cardsSorcery
12 cardsInstant
7 cardsLand
21 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·43 CARDS·$860.77
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Planeswalker
3 cardsCreature
10 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
4 cardsInstant
4 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Defiant Bloodlord + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Plains11
Swamp11
Gate1
Creature20
Vampire6
Cleric4
Human3
Spirit3
Ally2
Cat2
Monk2
Phyrexian2
Zombie2
Avatar1
Beast1
Dragon1
God1
Noble1
Rhino1
Soldier1
Thrull1
Warrior1
Wizard1
Party6
Enchantment14
Aura1
God1
Sorcery12
Artifact8
Book1
Instant7
Planeswalker4
Sorin2
Kaya1
Nixilis1
Legends8
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain