COMMANDER · DECK
Fuel The Marchesa Engine
Bracket 4 · Optimized2014-06-16
117 CARDS (LIMIT 100)NO COMMANDER
DECK $
$829.38
MYTHIC
17
RARE
63
UNCOMMON
24
COMMON
14
MAIN117 CARDS
Creature
55 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
3 cardsInstant
3 cardsLand
33 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·58 CARDS·$646.43
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Creature
25 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
3 cardsInstant
2 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 1
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature55
Human11
Wizard9
Zombie8
Warrior6
Faerie4
Horror4
Phyrexian4
Rogue4
Vampire4
Shapeshifter3
Devil2
Elemental2
Illusion2
Knight2
Merfolk2
Shaman2
Snake2
Advisor1
Ally1
Beast1
Bird1
Cleric1
Demon1
Eldrazi1
Giant1
Goblin1
Golem1
Kavu1
Noble1
Nomad1
Ogre1
Orc1
Praetor1
Skeleton1
Spirit1
Squid1
Outlaws4
Party20
Land37
Nonbasic30
Basic7
Swamp6
Mountain4
Island3
Artifact16
Equipment4
Phyrexian2
Bird1
Golem1
Horror1
Shapeshifter1
Enchantment8
Faerie1
Zombie1
Instant3
Sorcery3
Legends17
Historic32
LAND PROBABILITY
37 LANDS · 117 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.2%
TURN 550.7%
TURN 673.1%
TURN 786.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersPut all creature cards from each opponent's graveyard onto the battlefield under your control
Put all creature cards from each opponent's graveyard onto the battlefield under your controlInfinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite colored manaNear-infinite death triggersNear-infinite sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Near-infinite ETBInfinite draw triggersInfinite lootingNear-infinite LTBNear-infinite death triggersNear-infinite +1/+1 counters on a creatureNear-infinite sacrifice triggersInfinite self-discard triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Near-infinite ETBInfinite draw triggersInfinite lootingNear-infinite LTBNear-infinite death triggersNear-infinite colored manaNear-infinite sacrifice triggersInfinite self-discard triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature