COMMANDER · DECK
Yisan Pod 3
Bracket 3 · Upgraded2016-05-05
ONLY 99 CARDSNO COMMANDER
DECK $
$513.83
MYTHIC
7
RARE
21
UNCOMMON
28
COMMON
44
MAIN99 CARDS
Creature
44 cardsEnchantment
8 cardsArtifact
9 cardsInstant
2 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·37 CARDS·$395.26
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Creature
15 cardsEnchantment
7 cardsArtifact
9 cardsInstant
1 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Karametra's Acolyte — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Seeker of Skybreak + Illusionist's Bracers — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature44
Elf18
Druid9
Shaman7
Human4
Elemental3
Insect3
Ranger3
Beast2
Ooze2
Phyrexian2
Scout2
Bird1
Cat1
Cleric1
Elephant1
Faerie1
Horror1
Plant1
Snake1
Spider1
Spirit1
Treefolk1
Wall1
Wizard1
Wurm1
Party2
Land36
Nonbasic6
Basic30
Forest30
Artifact10
Equipment5
Horror1
Phyrexian1
Enchantment8
Aura4
Instant2
Legends1
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite mana lands you control can produce
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana