MetaMox
COMMANDER · DECK

Emry

Bracket 4 · Optimized
@rvmproast
Emry, Lurker of the Loch
DECK $
$432.65
MYTHIC
7
RARE
35
UNCOMMON
26
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

22 cards

Sorcery

3 cards

Instant

8 cards

Land

9 cards
MONEY CARDS·56 CARDS·$331.68
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Planeswalker

2 cards

Creature

22 cards

Enchantment

2 cards

Artifact

14 cards

Sorcery

2 cards

Instant

6 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: early two-card combo, with no mana to spend
  • Aetherflux Reservoir + Tezzeret, Betrayer of Flesh: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Cyberdrive Awakener: arguably two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
40911521731644546+
COLOR
U: 50 pipsC: 150 pips
TYPES
Artifact41
Construct5
Equipment3
Phyrexian3
Golem2
Myr2
Vedalken2
Artificer1
Bird1
Horror1
Jellyfish1
Shapeshifter1
Thopter1
Turtle1
Warrior1
Creature30
Artificer6
Construct5
Vedalken5
Human4
Merfolk3
Phyrexian3
Wizard3
Golem2
Myr2
Bird1
Detective1
Dog1
Drone1
Elemental1
Equipment1
Horror1
Jellyfish1
Noble1
Rogue1
Shapeshifter1
Thopter1
Turtle1
Warrior1
Weird1
Outlaws1
Party5
Land30
Nonbasic9
Basic21
Island22
Weird1
Instant9
Enchantment4
Aura1
Planeswalker4
Tezzeret3
Jace1
Sorcery3
Legends15
Historic52
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Bracket 2 · arguably two-card combo, for six mana or lessInfinite damageInfinite lifegain triggers
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