COMMANDER · DECK
MaF Brago
Bracket 4 · Optimized2016-06-28
125 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 1 CARD
DECK $
$1,755.05
MYTHIC
16
RARE
63
UNCOMMON
27
COMMON
20
MAIN125 CARDS
Planeswalker
5 cardsCreature
35 cardsEnchantment
14 cardsArtifact
13 cardsSorcery
8 cardsInstant
14 cardsLand
26 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·60 CARDS·$1,386.94
Sign in to save your threshold.
Planeswalker
5 cardsCreature
13 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
5 cardsInstant
8 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Brago, King Eternal + Archaeomancer + Time Warp: infinite extra turns
- Archaeomancer + Followed Footsteps + Time Warp: infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp: infinite extra turns
- and 2 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 5
- Brago, King Eternal + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Archaeomancer + Followed Footsteps + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Brago, King Eternal + Archaeomancer + Cyclonic Rift — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature35
Human10
Wizard5
Elemental3
Illusion3
Angel2
Artificer2
Bird2
Cleric2
Eldrazi2
Faerie2
Phyrexian2
Shapeshifter2
Soldier2
Avatar1
Drake1
Fish1
Giant1
God1
Golem1
Horror1
Knight1
Merfolk1
Nomad1
Pirate1
Rhino1
Rogue1
Spirit1
Outlaws2
Party8
Land35
Nonbasic24
Basic11
Island9
Plains6
Artifact16
Equipment1
Golem1
Horror1
Phyrexian1
Enchantment16
Aura6
God1
Instant14
Sorcery8
Planeswalker5
Jace1
Karn1
Tamiyo1
Tezzeret1
Venser1
Legends13
Historic29
LAND PROBABILITY
35 LANDS · 125 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.7%
TURN 558.7%
TURN 680.1%
TURN 791.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableReturn all nonland permanents opponents control to their hand on each of your turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite creature tokensInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control