COMMANDER · DECK
Leaving Worlds In Roon Roon Of The Hidden Realm
Bracket 3 · Upgraded2016-03-05
108 CARDS (LIMIT 100)NO COMMANDER
DECK $
$765.93
MYTHIC
13
RARE
57
UNCOMMON
20
COMMON
19
MAIN108 CARDS
Planeswalker
1 cardsCreature
48 cardsArtifact
5 cardsSorcery
5 cardsInstant
11 cardsLand
29 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·43 CARDS·$595.57
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Planeswalker
1 cardsCreature
19 cardsArtifact
5 cardsSorcery
4 cardsInstant
7 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- Palinchron + Eldrazi Displacer: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature48
Wizard6
Elemental5
Human5
Angel4
Elf4
Phyrexian4
Shapeshifter4
Spirit4
Shaman3
Beast2
Wall2
Chimera1
Cleric1
Construct1
Drake1
Druid1
Eldrazi1
Elephant1
Faerie1
Giant1
God1
Golem1
Illusion1
Kithkin1
Merfolk1
Myr1
Nissa1
Noble1
Ooze1
Plant1
Praetor1
Rogue1
Scout1
Snake1
Sphinx1
Spike1
Treefolk1
Wurm1
Outlaws1
Party8
Land38
Nonbasic26
Basic12
Forest9
Plains7
Island6
Lair1
Instant11
Artifact10
Equipment3
Phyrexian2
Shapeshifter2
Construct1
Golem1
Myr1
Wurm1
Sorcery5
Enchantment2
Chimera1
God1
Planeswalker2
Elf1
Nissa1
Scout1
Venser1
Legends10
Historic20
LAND PROBABILITY
38 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.7%
TURN 543.1%
TURN 665.7%
TURN 781.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control