COMMANDER · DECK
Sen Triplets - Theft Mindslave
Bracket 3 · Upgraded@NikoPierrot
DECK $
$236.75
MYTHIC
4
RARE
40
UNCOMMON
26
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
14 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
10 cardsInstant
15 cardsLand
32 cardsMONEY CARDS·41 CARDS·$172.82
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Planeswalker
1 cardCreature
7 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
7 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Knowledge Pool + Curse of Exhaustion: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Knowledge Pool + Curse of Exhaustion — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Island7
Swamp6
Plains4
Desert1
Creature15
Wizard6
Human4
Horror2
Merfolk2
Advisor1
Avatar1
Bird1
Djinn1
Drake1
Eldrazi1
Giant1
Insect1
Kraken1
Phyrexian1
Pirate1
Rogue1
Specter1
Spirit1
Outlaws2
Party7
Instant15
Artifact14
Equipment3
Human1
Wizard1
Enchantment10
Aura2
Curse1
Sorcery10
Planeswalker1
Tasha1
Legends6
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Win the game
Win the game
Win the game
Bracket 3 · locks the tableExile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
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