COMMANDER · DECK
wheel
No bracket · Banned2020-05-26
NO COMMANDERBANNED: 2 CARDS
DECK $
$5,361.83
MYTHIC
11
RARE
40
UNCOMMON
15
COMMON
34
POTENTIAL COMMANDERS5 OPTIONS
Niv-Mizzet, Dracogenius·Arjun, the Shifting Flame·Niv-Mizzet, Parun·The Locust God·Niv-Mizzet, the Firemind
Creature
5 cardsMAIN100 CARDS
Planeswalker
7 cardsCreature
25 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
8 cardsInstant
10 cardsLand
12 cardsMONEY CARDS·41 CARDS·$4,276.90
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Planeswalker
3 cardsCreature
17 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
5 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Island14
Mountain13
Creature25
Wizard12
Human7
Dragon3
Illusion3
God2
Merfolk2
Shaman2
Sphinx2
Zombie2
Dwarf1
Horror1
Kraken1
Minotaur1
Noble1
Pirate1
Vedalken1
Wall1
Warrior1
Outlaws1
Party13
Instant10
Artifact9
Sorcery8
Planeswalker7
Chandra3
Jace3
Narset1
Enchantment6
Aura1
Legends19
Historic27
LAND PROBABILITY
35 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.9%
TURN 543.6%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage