MetaMox
COMMANDER · DECK

Combat damage

Bracket 4 · Optimized
@Kgsret · 2025-04-24
Winota, Joiner of Forces
DECK $
$297.67
MYTHIC
6
RARE
45
UNCOMMON
23
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

51 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

2 cards

Sorcery

2 cards

Instant

4 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Rionya, Fire Dancer + Combat Celebrant: early two-card combo, with no mana to spend
  • Breath of Fury + Legion Warboss: early arguably two-card combo, with no mana to spend
  • Breath of Fury + Rionya, Fire Dancer: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
20141132183844566+
COLOR
W: 54 pipsR: 22 pipsC: 107 pips
TYPES
Creature52
Human26
Soldier11
Cleric9
Warrior5
Spirit4
Wizard4
Goblin3
Knight3
Artificer2
Bird2
Dog2
Golem2
Myr2
Thopter2
Ape1
Archon1
Bard1
Food1
Gnome1
Halfling1
Kobold1
Kor1
Nymph1
Pest1
Phoenix1
Pirate1
Shapeshifter1
Treasure1
Vampire1
Warlock1
Changeling1
Outlaws2
Party18
Land34
Nonbasic20
Basic14
Plains10
Mountain6
Human1
Warlock1
Artifact10
Golem2
Myr2
Thopter2
Dog1
Food1
Pest1
Treasure1
Enchantment9
Aura1
Nymph1
Spirit1
Instant7
Sorcery3
Legends17
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Group
Color
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