COMMANDER · DECK
Marchesa
@voidant · 2015-04-18
ONLY 99 CARDSNO COMMANDER
DECK $
$358.05
MYTHIC
7
RARE
35
UNCOMMON
24
COMMON
34
MAIN99 CARDS
Creature
32 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
10 cardsInstant
9 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·27 CARDS·$270.96
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Creature
9 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
3 cardsInstant
4 cardsLand
4 cardsCURVE
COLOR
TYPES
Land40
Nonbasic11
Basic29
Swamp12
Island11
Mountain10
Lair1
Creature32
Human8
Wizard7
Zombie4
Faerie3
Assassin2
Beast2
Cleric2
Dragon2
Elemental2
Ogre2
Rogue2
Shaman2
Warrior2
Advisor1
Angel1
Bird1
Devil1
Dinosaur1
Drake1
Horror1
Hydra1
Merfolk1
Phyrexian1
Shapeshifter1
Thrull1
Vampire1
Wolf1
Outlaws4
Party13
Sorcery10
Instant9
Artifact6
Angel1
Enchantment3
Legends8
Historic14
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game
Infinite turnsLock