COMMANDER · DECK
Time To Kill
2017-01-10
ONLY 99 CARDSNO COMMANDER
DECK $
$438.88
MYTHIC
9
RARE
44
UNCOMMON
22
COMMON
25
MAIN99 CARDS
Creature
28 cardsEnchantment
13 cardsArtifact
8 cardsSorcery
7 cardsInstant
4 cardsLand
28 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$334.78
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Creature
12 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
4 cardsInstant
3 cardsLand
2 cardsCURVE
COLOR
TYPES
Land39
Nonbasic24
Basic15
Forest4
Mountain4
Plains4
Swamp3
Creature28
Human5
Angel3
Ogre3
Shaman3
Spirit3
Warrior3
Advisor2
Beast2
Goblin2
Rogue2
Avatar1
Bird1
Cleric1
Elemental1
Elf1
God1
Hippogriff1
Kithkin1
Ooze1
Orc1
Ox1
Samurai1
Snake1
Soldier1
Outlaws2
Party6
Enchantment15
God1
Spirit1
Artifact8
Equipment1
Sorcery7
Arcane1
Instant4
Legends13
Historic21
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Each opponent loses the gameNear-infinite lifeloss
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss