COMMANDER · DECK
Draconic Doping Scheme
@Excalibear
DECK $
$586.62
MYTHIC
14
RARE
47
UNCOMMON
19
COMMON
30
COMMAND2 CARDS
Creature
1 cardsEnchantment
1 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
12 cardsArtifact
14 cardsSorcery
5 cardsInstant
11 cardsLand
16 cardsMAYBE10 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
2 cardsMONEY CARDS·48 CARDS·$452.58
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Creature
17 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
3 cardsInstant
6 cardsLand
4 cardsCURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Mountain12
Island10
Creature20
Dragon19
Elder2
Human1
Nightmare1
Wizard1
Party1
Enchantment15
Adventure1
Background1
Artifact14
Equipment3
Vehicle1
Instant11
Adventure1
Sorcery5
Planeswalker1
Sarkhan1
Legends10
Historic22
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Near-infinite damage
Infinite colored manaInfinite combat phasesInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Near-infinite damage
Near-infinite damage
Infinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Near-infinite damage
Infinite blinking of permanentsInfinite colored manaInfinite ETBInfinite LTBInfinite mana lands you control can produce
Target opponent loses the gameInfinite combat damage to one opponent