COMMANDER · DECK
This Is Why We Cant Have Nice Things 1
2015-03-20
106 CARDS (LIMIT 100)NO COMMANDER
DECK $
$221.86
MYTHIC
2
RARE
37
UNCOMMON
29
COMMON
39
MAIN106 CARDS
Creature
42 cardsEnchantment
17 cardsArtifact
9 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·26 CARDS·$157.94
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Creature
10 cardsEnchantment
10 cardsArtifact
4 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature42
Shaman7
Human5
Vampire5
Elf4
Spirit4
Warrior4
Eldrazi3
Goblin3
Druid2
Elemental2
Insect2
Wizard2
Ally1
Assassin1
Centaur1
Construct1
Demon1
Drone1
Elk1
Fungus1
Golem1
Gorgon1
Myr1
Ooze1
Phyrexian1
Rogue1
Scout1
Skeleton1
Slug1
Snake1
Thopter1
Zombie1
Outlaws2
Party7
Land38
Nonbasic22
Basic16
Forest8
Swamp8
Mountain6
Enchantment20
Aura2
Centaur1
Spirit1
Zombie1
Artifact15
Equipment2
Construct1
Elk1
Golem1
Myr1
Phyrexian1
Shaman1
Thopter1
Historic15
LAND PROBABILITY
38 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.9%
TURN 541.8%
TURN 664.2%
TURN 780.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE