COMMANDER · DECK
Firesong
Bracket 3 · Upgraded@Alisao81Rome · 2025-03-18
DECK $
$439.79
MYTHIC
11
RARE
43
UNCOMMON
17
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
18 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
16 cardsInstant
15 cardsLand
19 cardsMONEY CARDS·33 CARDS·$334.12
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Planeswalker
1 cardsCreature
9 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
5 cardsInstant
4 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Brash Taunter + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
- Ill-Tempered Loner // Howlpack Avenger + Boros Reckoner: early arguably two-card combo, with no mana to spend
- Ill-Tempered Loner // Howlpack Avenger + Stuffy Doll: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Brash Taunter + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Ill-Tempered Loner // Howlpack Avenger + Boros Reckoner — Bracket 3, early arguably two-card combo, with no mana to spend
- Ill-Tempered Loner // Howlpack Avenger + Stuffy Doll — Bracket 3, early arguably two-card combo, with no mana to spend
- Toralf, God of Fury // Toralf's Hammer + Blasphemous Act — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Mountain13
Plains9
Cave1
Creature19
Human4
Cleric3
Minotaur3
Horror2
Soldier2
Wizard2
Adventure1
Angel1
Bird1
Construct1
Dragon1
Dwarf1
Elemental1
Elephant1
Equipment1
Goat1
Goblin1
God1
Hellion1
Knight1
Phyrexian1
Spirit1
Werewolf1
Party5
Instant16
Adventure1
Human1
Knight1
Sorcery16
Artifact14
Construct1
Equipment1
God1
Human1
Soldier1
Enchantment4
Planeswalker1
Chandra1
Legends9
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage to one opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage