COMMANDER · DECK
There Are No Allies In A Game Of Magic
2016-05-19
ONLY 99 CARDSNO COMMANDER
DECK $
$161.25
MYTHIC
1
RARE
32
UNCOMMON
36
COMMON
31
MAIN99 CARDS
Creature
45 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsInstant
4 cardsLand
27 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·20 CARDS·$110.10
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Creature
11 cardsEnchantment
3 cardsArtifact
3 cardsInstant
2 cardsLand
1 cardsCURVE
COLOR
TYPES
Creature45
Ally39
Human16
Elf8
Shaman7
Warrior5
Knight4
Kor4
Shapeshifter4
Soldier4
Cleric3
Rogue3
Scout3
Wizard3
Berserker2
Goblin2
Merfolk2
Minotaur2
Spirit2
Vampire2
Angel1
Archer1
Artificer1
Bard1
Druid1
Noble1
Ogre1
Ranger1
Vedalken1
Changeling3
Outlaws3
Party14
Land37
Nonbasic22
Basic15
Forest3
Island3
Mountain3
Plains3
Swamp3
Artifact6
Equipment1
Enchantment4
Aura1
Instant4
Sorcery3
Legends2
Historic8
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE