COMMANDER · DECK
Phelddagriff Group Hug Troll deck
Bracket 4 · Optimized@Chazashley175 · 2025-04-26
DECK $
$144.21
MYTHIC
1
RARE
33
UNCOMMON
26
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
11 cardsInstant
18 cardsLand
26 cardsMONEY CARDS·28 CARDS·$96.15
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Creature
7 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
1 cardsInstant
9 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phelddagrif + Intruder Alarm: early two-card combo, with no mana to spend
- Phelddagrif + Suture Priest + Intruder Alarm: early arguably two-card combo, with no mana to spend
- Questing Phelddagrif + Intruder Alarm: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Phelddagrif + Intruder Alarm — Bracket 4, early two-card combo, with no mana to spend
- Phelddagrif + Suture Priest + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Questing Phelddagrif + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Island5
Plains5
Forest4
Instant18
Artifact16
Phyrexian2
Book1
Construct1
Equipment1
Horror1
Horse1
Creature16
Human6
Cleric4
Phyrexian3
Phelddagrif2
Wizard2
Angel1
Bear1
Construct1
Druid1
Horror1
Horse1
Shaman1
Snake1
Troll1
Warrior1
Party7
Sorcery11
Enchantment8
Aura2
Planeswalker1
Jace1
Legends3
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Infinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents