MetaMox
COMMANDER · DECK

The Punisher

@Nemgrash
101 CARDS (LIMIT 100)NO COMMANDERILLEGAL: 1 CARD
DECK $
$527.88
MYTHIC
5
RARE
38
UNCOMMON
22
COMMON
36
MAIN101 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

14 cards

Instant

7 cards

Land

20 cards
MONEY CARDS·50 CARDS·$407.94
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Creature

18 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

9 cards

Instant

1 cards

Land

7 cards
CURVE
20412521031448516+
COLOR
B: 48 pipsR: 16 pipsG: 12 pipsC: 111 pips
TYPES
Land37
Nonbasic18
Basic19
Swamp9
Forest5
Mountain5
Bat1
God1
Creature23
Human5
Phyrexian3
Knight2
Shaman2
Snake2
Warlock2
Wizard2
Archer1
Assassin1
Bat1
Bird1
Construct1
Demon1
Devil1
Elf1
Faerie1
Glimmer1
Goblin1
God1
Hag1
Insect1
Orc1
Praetor1
Rogue1
Specter1
Spider1
Spirit1
Toy1
Vampire1
Warrior1
Outlaws4
Party4
Artifact15
Equipment2
Book1
Construct1
Insect1
Phyrexian1
Spider1
Toy1
Sorcery14
Arcane1
Enchantment11
Class1
Glimmer1
Hag1
Snake1
Instant7
Arcane1
Planeswalker1
Nixilis1
Legends11
Historic25
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Target opponent loses the game
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game
Group
Color
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