MetaMox
COMMANDER · DECK

Raptors never went Extinct

Bracket 4 · Optimized
@Spike Hawkin · 2025-04-26
DECK $
$128.79
MYTHIC
1
RARE
27
UNCOMMON
39
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

27 cards

Enchantment

1 cards

Artifact

12 cards

Sorcery

18 cards

Instant

4 cards

Land

32 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Blazing Sunsteel + Indoraptor, the Perfect Hybrid: early two-card combo, with no mana to spend
  • Blazing Sunsteel + Wrathful Raptors: early two-card combo, with no mana to spend
  • Blazing Sunsteel + Frilled Deathspitter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00912321031144546+
COLOR
B: 23 pipsR: 24 pipsG: 21 pipsC: 106 pips
TYPES
Land38
Nonbasic30
Basic8
Mountain5
Forest3
Swamp3
Aura1
Gate1
Lair1
Creature28
Dinosaur23
Beast4
Lizard2
Nightmare2
Assassin1
Bird1
Dragon1
Egg1
Elder1
Elemental1
Mercenary1
Mutant1
Warrior1
Zombie1
Outlaws2
Party1
Sorcery18
Artifact12
Equipment4
Instant4
Enchantment1
Aura1
Legends6
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damage
Group
Color
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