COMMANDER · DECK
Isshin, Two Combats as One
Bracket 3 · Upgraded@WelshOkie · 2026-10-16
DECK $
$594.05
MYTHIC
16
RARE
53
UNCOMMON
17
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
7 cardsInstant
10 cardsLand
26 cardsMONEY CARDS·69 CARDS·$467.10
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Creature
20 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
6 cardsInstant
8 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 21 cards not in the pool
BANNED · 1
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Mountain9
Plains8
Swamp4
Creature26
Human13
Soldier3
Warrior3
Barbarian2
Dragon2
Goblin2
Knight2
Pirate2
Shaman2
Snake2
Angel1
Dwarf1
Elemental1
Elf1
God1
Horse1
Mercenary1
Mount1
Orc1
Rogue1
Samurai1
Scout1
Tiefling1
Vampire1
Warlock1
Outlaws5
Party4
Artifact12
Equipment7
Enchantment11
Aura1
Class1
Curse1
God1
Instant10
Sorcery8
Vampire1
Warlock1
Legends21
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
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