COMMANDER · DECK
big boys
@jonnyJames
121 CARDS (LIMIT 100)
DECK $
$577.07
MYTHIC
21
RARE
74
UNCOMMON
35
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN120 CARDS
Planeswalker
2 cardsCreature
54 cardsEnchantment
16 cardsSorcery
6 cardsInstant
4 cardsLand
19 cardsMAYBE51 CARDS
Creature
27 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
3 cardsInstant
4 cardsMONEY CARDS·79 CARDS·$438.19
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Creature
43 cardsEnchantment
17 cardsArtifact
5 cardsSorcery
5 cardsInstant
4 cardsLand
5 cardsCURVE
COLOR
TYPES
Creature55
Elf19
Druid14
Shaman5
Dinosaur4
Phyrexian4
Warrior4
Elemental3
Bear2
Beast2
God2
Hydra2
Scout2
Wurm2
Armadillo1
Boar1
Cat1
Centaur1
Chimera1
Cyclops1
Dragon1
Efreet1
Elder1
Elk1
Fox1
Giant1
Goblin1
Hellion1
Horror1
Insect1
Lizard1
Minotaur1
Mole1
Ogre1
Plant1
Rhino1
Spider1
Spirit1
Treefolk1
Troll1
Turtle1
Tyranid1
Vampire1
Wolf1
Party4
Land38
Nonbasic16
Basic22
Forest12
Mountain9
Plains7
Enchantment17
Room1
Sorcery6
Instant4
Planeswalker2
Domri1
Samut1
Legends23
Historic23
LAND PROBABILITY
38 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.2%
TURN 550.6%
TURN 673.0%
TURN 786.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the game
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Win the game
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature