COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
8 cardsInstant
17 cardsLand
21 cardsMONEY CARDS·34 CARDS·$95.26
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Creature
15 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
2 cardsInstant
7 cardsLand
4 cardsCURVE
COLOR
TYPES
Land38
Nonbasic18
Basic20
Forest9
Plains6
Swamp6
Cave1
Creature28
Human5
Knight4
Beast3
Frog3
Zombie3
Angel2
Avatar2
Elf2
Horror2
Shaman2
Ally1
Assassin1
Cleric1
Demon1
Detective1
Dinosaur1
Insect1
Lhurgoyf1
Lizard1
Merfolk1
Monk1
Peasant1
Plant1
Scout1
Snake1
Treefolk1
Vampire1
Outlaws1
Party1
Instant17
Sorcery8
Shapeshifter1
Artifact7
Equipment3
Beast1
Vehicle1
Enchantment3
Legends14
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
ADDITIONAL REQUIREMENTS
Land with "Cycling "