MetaMox
COMMANDER · DECK

Experiment Kraj

Bracket 4 · Optimized
2020-09-16
Experiment Kraj
DECK $
$121.51
MYTHIC
1
RARE
19
UNCOMMON
25
COMMON
55
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

4 cards

Sorcery

5 cards

Instant

11 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Experiment Kraj + Sage of Hours + Pili-Pala: infinite extra turns
  • one extra-turn card — fine from Bracket 2 up
  • Pemmin's Aura + Krosan Restorer: arguably two-card combo, for six mana or less, pieces included
  • Freed from the Real + Krosan Restorer: arguably two-card combo, for six mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 5
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00811621731343546+
COLOR
U: 50.5 pipsG: 34.5 pipsC: 97 pips
TYPES
Land38
Nonbasic2
Basic36
Island20
Forest16
Creature34
Human9
Druid8
Mutant8
Wizard8
Elf6
Merfolk3
Elemental2
Advisor1
Beast1
Crab1
Frog1
Horror1
Ooze1
Ouphe1
Pangolin1
Scarecrow1
Shaman1
Shapeshifter1
Snake1
Soldier1
Sorcerer1
Troll1
Worm1
Party8
Instant11
Enchantment8
Aura3
Artifact5
Equipment1
Scarecrow1
Sorcery5
Arcane1
Legends3
Historic8
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite green manaInfinite proliferate
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Infinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Group
Color
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