COMMANDER · DECK
Pain brings power
Bracket 4 · Optimized@Tropical · 2026-07-04
DECK $
$1,523.51
MYTHIC
15
RARE
44
UNCOMMON
18
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
15 cardsInstant
14 cardsLand
28 cardsMONEY CARDS·62 CARDS·$1,208.41
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Creature
11 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
10 cardsInstant
10 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Rowan, Scion of War + Exsanguinate + Blood Celebrant: two-card combo, for six mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Wall of Blood: late two-card combo, for eight mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Necropotence: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Rowan, Scion of War + Exsanguinate + Blood Celebrant — Bracket 3, two-card combo, for six mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Wall of Blood — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Necropotence — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Immolating Souleater — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 17 cards not in the pool
BANNED · 3
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land42
Nonbasic28
Basic14
Swamp11
Mountain9
Djinn1
Goblin1
Monk1
Town1
Creature15
Human3
Demon2
Phyrexian2
Shaman2
Wizard2
Ape1
Cleric1
Djinn1
Dog1
Dwarf1
Goblin1
God1
Horror1
Minion1
Monk1
Nightmare1
Ogre1
Spirit1
Wall1
Zombie1
Party3
Instant15
Lesson1
Sorcery15
Artifact12
Dog1
Equipment1
God1
Phyrexian1
Enchantment6
Legends8
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifelossNear-infinite red mana
Bracket 3 · two-card combo, for six mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
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