COMMANDER · DECK
Are We Laughing Yet?
Bracket 4 · Optimized2020-08-22
DECK $
$378.84
MYTHIC
8
RARE
47
UNCOMMON
22
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
11 cardsInstant
10 cardsLand
13 cardsMAYBE12 CARDS
Enchantment
1 cardArtifact
2 cardsSorcery
4 cardsInstant
4 cardsLand
1 cardMONEY CARDS·49 CARDS·$285.74
Sign in to save your threshold.
Creature
9 cardsEnchantment
14 cardsArtifact
8 cardsSorcery
7 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
38 cards not in the pool
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Mountain14
Swamp14
Enchantment19
God2
Aura1
Curse1
Creature16
Shaman3
Demon2
Goblin2
God2
Berserker1
Devil1
Dragon1
Eldrazi1
Elemental1
Human1
Ogre1
Phyrexian1
Plant1
Reflection1
Vampire1
Warrior1
Wurm1
Zombie1
Party1
Artifact11
Dragon1
Eldrazi1
Reflection1
Sorcery11
Instant10
Planeswalker1
Nixilis1
Legends8
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Comments · 0
No comments yet.