COMMANDER · DECK
Triton Tactics For The Win 1
2016-01-12
114 CARDS (LIMIT 100)NO COMMANDER
DECK $
$304.63
MYTHIC
5
RARE
33
UNCOMMON
34
COMMON
43
MAIN114 CARDS
Creature
37 cardsEnchantment
14 cardsArtifact
12 cardsSorcery
13 cardsInstant
13 cardsLand
11 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·40 CARDS·$226.39
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Creature
13 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
6 cardsInstant
5 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature37
Human8
Wizard5
Elf4
Pirate3
Shaman3
Snake3
Avatar2
Druid2
Horror2
Merfolk2
Spirit2
Vedalken2
Artificer1
Beast1
Boar1
Chimera1
Dragon1
Elephant1
Elk1
Fish1
Giant1
God1
Hydra1
Illusion1
Kavu1
Ogre1
Ooze1
Rogue1
Scout1
Shapeshifter1
Soldier1
Wall1
Warrior1
Outlaws4
Party7
Land25
Nonbasic8
Basic17
Island8
Mountain6
Forest5
Enchantment17
Aura6
Boar1
God1
Human1
Treefolk1
Wizard1
Artifact13
Equipment2
Elk1
Instant13
Arcane1
Sorcery13
Arcane1
Legends4
Historic17
LAND PROBABILITY
25 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 439.2%
TURN 572.8%
TURN 690.0%
TURN 796.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite damageInfinite magecraft triggersInfinite storm count