COMMANDER · DECK
Queen Marchessa, Sun Forger
No bracket · Banned2020-08-05
112 CARDS (LIMIT 100)BANNED: 1 CARDILLEGAL: 7 CARDSSINGLETON: 4 CARDS
DECK $
$1,130.25
MYTHIC
10
RARE
63
UNCOMMON
17
COMMON
22
COMMAND1 CARD
Creature
1 cardMAIN111 CARDS
Creature
16 cardsEnchantment
15 cardsArtifact
13 cardsSorcery
6 cardsInstant
19 cardsCard
1 cardLand
32 cardsMONEY CARDS·70 CARDS·$896.17
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Creature
10 cardsEnchantment
14 cardsArtifact
6 cardsSorcery
4 cardsInstant
16 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Delaying Shield + Solemnity — Bracket 3, locks the table
- Delaying Shield + Phyrexian Unlife — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card, 7 cards not in the pool
BANNED · 1
NOT IN THE POOL · 7
DUEL COMMANDER
Not legal
4 banned cards, 7 cards not in the pool
BANNED · 4
NOT IN THE POOL · 7
CEDH
Not legal
- 1 banned card, 7 cards not in the pool
BANNED · 1
NOT IN THE POOL · 7
BRAWL (HISTORIC)
Not legal
2 banned cards, 41 cards not in the pool
BANNED · 2
NOT IN THE POOL · 41
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Plains9
Mountain7
Swamp7
Creature21
Human7
Cleric4
Assassin3
Goblin3
Spirit3
Ogre2
Vampire2
Advisor1
Aetherborn1
Ally1
Angel1
Elephant1
Nomad1
Pirate1
Rogue1
Shaman1
Outlaws5
Party5
Instant19
Enchantment15
Aura1
Curse1
Artifact14
Treasure2
Equipment1
Gold1
Sorcery6
Legends12
Historic26
LAND PROBABILITY
36 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.1%
TURN 549.0%
TURN 671.6%
TURN 785.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableYou are unable to lose the game due to damage or lifelossLock
Near-infinite damage to all players
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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