COMMANDER · DECK
Emry Too Poor
Bracket 4 · Optimized2020-07-16
DECK $
$674.78
MYTHIC
2
RARE
28
UNCOMMON
21
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
4 cardsArtifact
21 cardsSorcery
5 cardsInstant
25 cardsLand
6 cardsMONEY CARDS·48 CARDS·$525.24
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Planeswalker
1 cardCreature
4 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
5 cardsInstant
16 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Emry, Lurker of the Loch + Mirran Spy + Lotus Petal: two-card combo, for six mana or less, pieces included
- Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Emry, Lurker of the Loch + Mirran Spy + Lotus Petal — Bracket 3, two-card combo, for six mana or less, pieces included
- Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble — Bracket 3, two-card combo, for six mana or less, pieces included
- Basalt Monolith + Mesmeric Orb — Bracket 3, two-card combo, for six mana or less, pieces included
- Emry, Lurker of the Loch + Chakram Retriever + Lotus Petal — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land30
Nonbasic5
Basic25
Island25
Artifact25
Myr1
Thopter1
Instant25
Creature13
Human6
Wizard5
Artificer3
Dog1
Drone1
Elemental1
Merfolk1
Myr1
Spirit1
Thopter1
Vedalken1
Party5
Sorcery5
Enchantment4
Aura1
Planeswalker2
Narset1
Tezzeret1
Legends6
Historic30
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-mill
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite storm count
Infinite card drawInfinite colored manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
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