COMMANDER · DECK
Phenax Mill
Bracket 4 · Optimized2020-09-14
106 CARDS (LIMIT 100)
DECK $
$373.62
MYTHIC
10
RARE
24
UNCOMMON
22
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN105 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
14 cardsInstant
15 cardsLand
10 cardsMONEY CARDS·33 CARDS·$280.56
Sign in to save your threshold.
Creature
11 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
8 cardsInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- 3 game changers — Brackets 1 and 2 allow none
- Tainted Pact + Jace, Wielder of Mysteries: two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 32 cards not in the pool
BANNED · 3
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land38
Nonbasic8
Basic30
Island20
Swamp12
Creature27
Horror5
Wall4
Wizard4
Human3
Shapeshifter3
Merfolk2
Adventure1
God1
Homunculus1
Illusion1
Knight1
Kraken1
Leviathan1
Lhurgoyf1
Plant1
Scarecrow1
Spirit1
Vampire1
Zombie1
Party4
Instant15
Sorcery15
Adventure1
Merfolk1
Wizard1
Artifact8
Scarecrow1
Enchantment6
God1
Horror1
Planeswalker1
Jace1
Legends6
Historic14
LAND PROBABILITY
38 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.5%
TURN 541.0%
TURN 663.5%
TURN 779.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite millNear-infinite self-mill
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
Comments · 0
No comments yet.