MetaMox
COMMANDER · DECK

artifact violence

Bracket 4 · Optimized
2020-12-01
DECK $
$819.52
MYTHIC
15
RARE
40
UNCOMMON
29
COMMON
31
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

2 cards

Artifact

37 cards
NAMECOSTPRICE

Sorcery

5 cards

Instant

4 cards

Land

14 cards
MONEY CARDS·68 CARDS·$645.80
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Creature

10 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

39 cards
NAMECOSTPRICE

Sorcery

6 cards

Instant

3 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Mycosynth Lattice + Vandalblast: mass land denial
  • Hellkite Tyrant + Mycosynth Lattice + Blade of Selves: mass land denial
  • 3 game changers — Brackets 1 and 2 allow none
  • Mycosynth Lattice + Hellkite Tyrant: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10511621831144596+
COLOR
W: 7 pipsU: 15 pipsB: 5 pipsR: 4 pipsC: 190 pips
TYPES
Artifact43
Equipment26
Construct2
Artificer1
Golem1
Human1
Myr1
Vedalken1
Land34
Nonbasic10
Basic24
Island7
Plains7
Mountain5
Swamp5
Creature17
Artificer4
Human4
Construct2
Eldrazi2
Kor2
Vedalken2
Wizard2
Advisor1
Ally1
Dragon1
Dwarf1
Giant1
God1
Golem1
Myr1
Soldier1
Warrior1
Party3
Sorcery5
Instant4
Enchantment3
God1
Planeswalker1
Tezzeret1
Legends17
Historic53
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · mass land denialGain control of all permanentsWin the game at the beginning of your next upkeepMass Land Denial
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
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