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COMMANDER · DECK

Kambal's Nourishing Soup

Bracket 3 · Upgraded
2020-04-17
DECK $
$476.54
MYTHIC
7
RARE
41
UNCOMMON
25
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

21 cards

Enchantment

12 cards

Artifact

11 cards

Sorcery

8 cards

Instant

8 cards

Land

15 cards
MONEY CARDS·51 CARDS·$368.40
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Planeswalker

3 cards

Creature

13 cards

Enchantment

14 cards

Artifact

7 cards

Sorcery

3 cards

Instant

4 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00711721031448576+
COLOR
W: 47 pipsB: 34 pipsC: 131 pips
TYPES
Land36
Nonbasic13
Basic23
Plains13
Swamp12
Creature22
Cleric7
Human7
Vampire5
Wizard3
Ally2
God2
Zombie2
Advisor1
Bird1
Cat1
Golem1
Horse1
Monk1
Phyrexian1
Soldier1
Spirit1
Warrior1
Party11
Enchantment14
God2
Aura1
Artifact13
Golem1
Instant8
Sorcery8
Planeswalker3
Sorin2
Liliana1
Legends11
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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