MetaMox
COMMANDER · DECK

That's Jared

No bracket · Banned
2020-12-10
107 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$599.30
MYTHIC
14
RARE
60
UNCOMMON
27
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN106 CARDS

Creature

23 cards

Enchantment

14 cards

Artifact

11 cards

Sorcery

10 cards

Instant

12 cards

Land

11 cards
MONEY CARDS·73 CARDS·$459.53
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Planeswalker

2 cards

Creature

18 cards

Enchantment

17 cards

Artifact

10 cards

Sorcery

11 cards

Instant

12 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 1 banned card
BANNED · 1
CURVE
00612021231647596+
COLOR
W: 32 pipsR: 39.5 pipsG: 31.5 pipsC: 140 pips
TYPES
Land36
Nonbasic8
Basic28
Forest10
Mountain9
Plains9
Creature24
Human5
Warrior4
Goblin3
Cleric2
Elemental2
Knight2
Kor2
Minotaur2
Pirate2
Shaman2
Archon1
Construct1
Djinn1
Elk1
Giant1
Golem1
Incarnation1
Insect1
Snake1
Soldier1
Soltari1
Squirrel1
Wizard1
Zombie1
Outlaws2
Party7
Enchantment14
Aura5
Artifact13
Equipment6
Construct1
Golem1
Instant13
Sorcery11
Arcane1
Legends8
Historic19
LAND PROBABILITY
36 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Draw the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Draw the gameInfinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Draw the gameInfinite damage to one opponent
Infinite damage to one opponent
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite damage to one opponent
Infinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damage to one opponent
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite damage
Draw the game
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