COMMANDER · DECK
@sergapo · 2025-04-15
DECK $
$1,462.15
MYTHIC
16
RARE
50
UNCOMMON
15
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
6 cardsInstant
7 cardsLand
27 cardsMONEY CARDS·78 CARDS·$1,163.98
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Planeswalker
2 cardsCreature
26 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
5 cardsInstant
6 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid: early arguably two-card combo, with no mana to spend
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature33
Elf28
Druid12
Warrior7
Shaman6
Beast1
Elemental1
Insect1
Noble1
Shapeshifter1
Spirit1
Changeling1
Party7
Land33
Nonbasic25
Basic8
Forest6
Swamp2
Enchantment11
Background1
Artifact9
Equipment3
Instant8
Sorcery6
Planeswalker2
Tyvar2
Legends18
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
+ 77 CARDS NOT IN PRECON
+ Allosaurus Shepherd+ Asceticism+ Ashaya, Soul of the Wild+ Beastmaster Ascension+ Bloom Tender+ Blooming Marsh+ Bojuka Bog+ Bolas's Citadel+ Boseiju, Who Endures+ Cavern of Souls+ Chord of Calling+ Circle of Dreams Druid+ Concordant Crossroads+ Craterhoof Behemoth+ Cryptolith Rite+ Cultist of the Absolute+ Darkbore Pathway+ Deathcap Glade+ Deathrite Shaman+ Defense of the Heart+ Demonic Tutor+ Diabolic Intent+ Doubling Season+ Eladamri, Korvecdal+ Eladamri, Lord of Leaves+ Eldrazi Monument+ Elves of Deep Shadow+ Elvish Champion+ Elvish Warmaster+ Essence Warden+ Ezuri, Renegade Leader+ Fauna Shaman+ Fell the Profane+ Finale of Devastation+ Fyndhorn Elves+ Genesis Wave+ Gilt-Leaf Palace+ Growing Rites of Itlimoc+ Guardian Project+ Heroic Intervention+ Leaf-Crowned Visionary+ Lightning Greaves+ Llanowar Elves+ Llanowar Wastes+ Marsh Flats+ Misty Rainforest+ Natural Order+ Nykthos, Shrine to Nyx+ Oran-Rief, the Vastwood+ Parallel Lives+ Priest of Titania+ Realmwalker+ Seedborn Muse+ Seeker of Skybreak+ Skullclamp+ Staff of Domination+ Sylvan Library+ Three Tree City+ Throne of the God-Pharaoh+ Torment of Hailfire+ Tyvar Kell+ Tyvar, Jubilant Brawler+ Umbral Mantle+ Unclaimed Territory+ Undergrowth Stadium+ Urborg, Tomb of Yawgmoth+ Vanquisher's Banner+ Veil of Summer+ Verdant Catacombs+ Vines of Vastwood+ Wastewood Verge+ Wirewood Lodge+ Wirewood Pride+ Wirewood Symbiote+ Woodland Cemetery+ Worldly Tutor+ Yavimaya, Cradle of Growth
- 56 PRECON CARDS NOT IN DECK
- Abomination of Llanowar- Ambition's Cost- Arcane Signet- Binding the Old Gods- Bounty of Skemfar- Casualties of War- Crown of Skemfar- Cultivator of Blades- Elderfang Ritualist- Elderfang Venom- Elvish Promenade- Elvish Rejuvenator- End-Raze Forerunners- Eyeblight Cullers- Eyeblight Massacre- Farhaven Elf- Foul Orchard- Golgari Findbroker- Golgari Guildgate- Golgari Rot Farm- Harald, King of Skemfar- Harvest Season- Jagged-Scar Archers- Jaspera Sentinel- Jungle Hollow- Llanowar Tribe- Lys Alana Huntmaster- Lys Alana Scarblade- Masked Admirers- Miara, Thorn of the Glade- Moldervine Reclamation- Myriad Landscape- Nullmage Shepherd- Numa, Joraga Chieftain- Pact of the Serpent- Poison the Cup- Poison-Tip Archer- Pride of the Perfect- Prowess of the Fair- Putrefy- Return Upon the Tide- Rhys the Exiled- Roots of Wisdom- Ruthless Winnower- Serpent's Soul-Jar- Skemfar Elderhall- Skemfar Shadowsage- Springbloom Druid- Sylvan Messenger- Tergrid's Shadow- Timberwatch Elf- Twinblade Assassins- Voice of Many- Voice of the Woods- Wolverine Riders- Wood Elves