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COMMANDER · DECK

Moria mashup

Bracket 4 · Optimized
@SKohliosis · 2025-03-25
Magda, Brazen Outlaw
SINGLETON: 1 CARD
DECK $
$776.41
MYTHIC
7
RARE
40
UNCOMMON
12
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

19 cards

Sorcery

3 cards

Instant

7 cards

Land

14 cards
MONEY CARDS·49 CARDS·$608.81
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Creature

19 cards

Enchantment

3 cards

Artifact

13 cards

Sorcery

1 cards

Instant

4 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Magda, Brazen Outlaw + Clock of Omens + Bloodline Pretender: early two-card combo, with no mana to spend
  • Magda, Brazen Outlaw + Clock of Omens + Mycosynth Lattice: early two-card combo, with no mana to spend
  • Magda, Brazen Outlaw + Clock of Omens + Roaming Throne: early two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 10
CURVE
10101192173945576+
COLOR
R: 56 pipsC: 156 pips
TYPES
Creature37
Dwarf22
Dragon5
Berserker3
Shapeshifter3
Construct2
Advisor1
Assembly-worker1
Barbarian1
Dinosaur1
Elemental1
Golem1
Noble1
Rogue1
Scarecrow1
Warrior1
Wizard1
Changeling2
Outlaws1
Party3
Land31
Nonbasic13
Basic18
Mountain19
Desert1
Saga1
Urza's1
Artifact29
Vehicle5
Shapeshifter3
Construct2
Assembly-worker1
Equipment1
Golem1
Scarecrow1
Instant7
Enchantment4
Saga2
Class1
Urza's1
Sorcery3
Legends12
Historic41
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-millInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · early two-card combo, with no mana to spendInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensPut all artifact cards and a subset of creature cards from your library onto the battlefieldInfinite colored manaInfinite Treasure tokensInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Group
Color
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