COMMANDER · DECK
Land deck
Bracket 4 · Optimized2020-06-03
113 CARDS (LIMIT 100)
DECK $
$705.13
MYTHIC
27
RARE
47
UNCOMMON
17
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN112 CARDS
Planeswalker
10 cardsCreature
28 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
13 cardsInstant
7 cardsLand
26 cardsMAYBE18 CARDS
Planeswalker
2 cardsCreature
6 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
4 cardsLand
2 cardsMONEY CARDS·64 CARDS·$547.24
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Planeswalker
11 cardsCreature
18 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
10 cardsInstant
2 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kiki-Jiki, Mirror Breaker + Restoration Angel: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Felidar Guardian: early two-card combo, with no mana to spend
- Brago, King Eternal + Strionic Resonator: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 8
- Kiki-Jiki, Mirror Breaker + Restoration Angel — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Felidar Guardian — Bracket 4, early two-card combo, with no mana to spend
- Brago, King Eternal + Strionic Resonator — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Emiel the Blessed — Bracket 3, early arguably two-card combo, with no mana to spend
- Pramikon, Sky Rampart + Spark Double — Bracket 3, locks the table
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Gate14
Forest4
Island3
Plains3
Mountain2
Swamp2
Creature29
Spirit4
Angel3
Human3
Beast2
Bird2
Cat2
Elemental2
Elf2
Noble2
Phyrexian2
Shaman2
Avatar1
Dinosaur1
Drake1
Druid1
Elder1
Eldrazi1
Giant1
Goblin1
God1
Illusion1
Insect1
Scout1
Shapeshifter1
Soldier1
Sphinx1
Unicorn1
Wizard1
Party1
Artifact15
Equipment2
Shapeshifter1
Sorcery13
Arcane1
Planeswalker10
Bolas2
Aminatou1
Ashiok1
Elspeth1
Jace1
Kaya1
Liliana1
Tasha1
Tezzeret1
Instant7
Enchantment6
God1
Legends24
Historic36
LAND PROBABILITY
35 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.8%
TURN 551.6%
TURN 674.0%
TURN 787.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Infinite creature LTBInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Bracket 3 · locks the tableCreatures can't attackLock
Infinite blinkingInfinite colored manaInfinite ETBInfinite landfall triggersInfinite LTB
Win the game
Infinite blinking of nonland permanentsInfinite ETBInfinite LTBInfinite mana artifacts you control can produce
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite blinking of permanentsInfinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite ETBInfinite LTBInfinite blinking
Infinite blinkingInfinite card drawInfinite colored manaInfinite draw triggersInfinite ETBInfinite LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Win the game
Infinite creature ETBInfinite creature LTB