COMMANDER · DECK
key to madness 2, commander edition
@bupbutter
ONLY 97 CARDSNO COMMANDER
DECK $
$34.77
MYTHIC
1
RARE
22
UNCOMMON
21
COMMON
53
MAIN97 CARDS
Creature
30 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
15 cardsInstant
7 cardsLand
29 cardsMONEY CARDS·5 CARDS·$10.07
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Creature
3 cardsSorcery
1 cardsLand
1 cardsCURVE
COLOR
TYPES
Land40
Nonbasic28
Basic12
Mountain10
Swamp10
Cave2
Book1
Gate1
Creature30
Vampire15
Berserker4
Human4
Horror3
Wizard3
Zombie2
Assassin1
Cleric1
Dog1
Eldrazi1
Faerie1
Goblin1
Imp1
Lhurgoyf1
Lizard1
Minotaur1
Nightmare1
Noble1
Phyrexian1
Rogue1
Samurai1
Warlock1
Warrior1
Wurm1
Outlaws3
Party6
Sorcery16
Instant7
Artifact3
Equipment2
Book1
Cave1
Enchantment3
Aura1
Saga1
Legends4
Historic7
LAND PROBABILITY
39 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.4%
TURN 533.1%
TURN 654.4%
TURN 771.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE