COMMANDER · DECK
Winter
Bracket 4 · Optimized@Vatraa · 2024-12-01
DECK $
$3,156.99
MYTHIC
8
RARE
60
UNCOMMON
21
COMMON
11
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
16 cardsInstant
9 cardsBattle
1 cardLand
28 cardsMONEY CARDS·72 CARDS·$2,514.64
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Planeswalker
1 cardCreature
17 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
13 cardsInstant
5 cardsBattle
1 cardLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 23 cards not in the pool
BANNED · 3
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land30
Nonbasic25
Basic5
Swamp10
Forest8
Mountain8
Creature25
Human6
Shaman4
Horror2
Knight2
Phyrexian2
Rogue2
Archer1
Assassin1
Bird1
Citizen1
Dauthi1
Demon1
Devil1
Dinosaur1
Elf1
Goblin1
God1
Hag1
Halfling1
Insect1
Orc1
Praetor1
Scarecrow1
Siege1
Skeleton1
Snake1
Spirit1
Treefolk1
Warlock1
Wizard1
Outlaws4
Party3
Sorcery16
Artifact13
Book1
Equipment1
God1
Horror1
Insect1
Phyrexian1
Scarecrow1
Enchantment10
Hag1
Instant9
Planeswalker2
Liliana1
Nixilis1
Battle1
Dinosaur1
Siege1
Legends17
Historic29
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game
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