COMMANDER · DECK
Omnath, Locus of Mana
Bracket 4 · Optimized2020-08-19
109 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$3,735.33
MYTHIC
22
RARE
77
UNCOMMON
37
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN108 CARDS
Planeswalker
3 cardsCreature
39 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
7 cardsInstant
7 cardsLand
8 cardsMAYBE80 CARDS
Planeswalker
1 cardCreature
18 cardsEnchantment
17 cardsArtifact
17 cardsSorcery
13 cardsInstant
9 cardsLand
5 cardsMONEY CARDS·122 CARDS·$2,982.58
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Planeswalker
3 cardsCreature
36 cardsEnchantment
20 cardsArtifact
24 cardsSorcery
15 cardsInstant
13 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Circle of Dreams Druid: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Umbral Mantle + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Circle of Dreams Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 22 cards not in the pool
BANNED · 1
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Creature40
Elf33
Druid23
Shaman5
Warrior5
Elemental2
Ally1
Badger1
Centaur1
Cleric1
Mole1
Scout1
Shapeshifter1
Snake1
Spirit1
Changeling1
Party6
Land36
Nonbasic7
Basic29
Forest29
Planet1
Artifact11
Equipment5
Instant7
Sorcery7
Enchantment5
Aura1
Planeswalker3
Nissa2
Vivien1
Legends16
Historic25
LAND PROBABILITY
36 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.9%
TURN 547.1%
TURN 669.7%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite self-millInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite millInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinite power and toughness for certain creatures until end of turn
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creatures you control until end of turn
Infinitely large creature until end of turn
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