COMMANDER · DECK
Tasigur Reanimator
Bracket 4 · Optimized2016-10-13
ONLY 99 CARDSNO COMMANDER
DECK $
$3,195.54
MYTHIC
11
RARE
48
UNCOMMON
22
COMMON
19
MAIN99 CARDS
Creature
16 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
13 cardsInstant
29 cardsLand
27 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·69 CARDS·$2,547.26
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Creature
13 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
11 cardsInstant
17 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Palinchron + Phantasmal Image: early arguably two-card combo, with no mana to spend
- Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead: early two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Palinchron + Phantasmal Image — Bracket 3, early arguably two-card combo, with no mana to spend
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land31
Nonbasic24
Basic7
Island6
Swamp4
Forest3
Instant29
Creature16
Shaman4
Elf3
Human3
Phyrexian3
Illusion2
Praetor2
Wizard2
Bird1
Eldrazi1
Elephant1
Horror1
Leviathan1
Sphinx1
Party2
Sorcery13
Enchantment6
Aura2
Artifact5
Horror1
Phyrexian1
Legends3
Historic8
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock