COMMANDER · DECK
Oloro Stax
Bracket 4 · Optimized2020-05-21
DECK $
$1,369.22
MYTHIC
14
RARE
72
UNCOMMON
22
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
19 cardsEnchantment
13 cardsArtifact
14 cardsSorcery
7 cardsInstant
12 cardsLand
29 cardsMAYBE22 CARDS
Planeswalker
1 cardsCreature
6 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsMONEY CARDS·89 CARDS·$1,082.66
Sign in to save your threshold.
Planeswalker
4 cardsCreature
22 cardsEnchantment
13 cardsArtifact
14 cardsSorcery
6 cardsInstant
13 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land31
Nonbasic26
Basic5
Island6
Plains5
Swamp4
Creature20
Human9
Soldier4
Wizard4
Cleric3
God2
Advisor1
Angel1
Beast1
Bird1
Cat1
Construct1
Elephant1
Faerie1
Giant1
Rogue1
Shapeshifter1
Vampire1
Outlaws1
Party8
Artifact15
Construct1
Enchantment15
God2
Instant12
Sorcery7
Planeswalker3
Ashiok1
Kaya1
Narset1
Legends13
Historic26
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Win the game
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Win the game