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COMMANDER · DECK

Mindrazer Possible Cards

Bracket 4 · Optimized
2015-10-18
ONLY 99 CARDSNO COMMANDER
DECK $
$396.81
MYTHIC
10
RARE
53
UNCOMMON
22
COMMON
15
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

44 cards
NAMECOSTPRICE

Enchantment

25 cards

Artifact

11 cards

Sorcery

11 cards

Instant

4 cards

Land

2 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·53 CARDS·$304.27
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Planeswalker

1 cards

Creature

19 cards

Enchantment

19 cards

Artifact

8 cards

Sorcery

4 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
0071132243184185176+
COLOR
U: 23 pipsB: 85.5 pipsR: 27.5 pipsC: 242 pips
TYPES
Creature44
Phyrexian5
Shaman5
Spirit5
Vampire5
Zombie5
Wizard4
Demon3
Dragon3
God3
Horror3
Human3
Rogue3
Dog2
Elf2
Goblin2
Warrior2
Ally1
Archer1
Beast1
Cleric1
Drone1
Eldrazi1
Elemental1
Hag1
Insect1
Merfolk1
Minotaur1
Ogre1
Praetor1
Specter1
Vedalken1
Wurm1
Outlaws3
Party10
Enchantment30
God3
Aura1
Faerie1
Hag1
Zombie1
Artifact12
Horror1
Phyrexian1
Sorcery11
Instant4
Arcane1
Land2
Nonbasic2
Swamp1
Planeswalker2
Jace1
Nixilis1
Legends16
Historic28
LAND PROBABILITY
2 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Group
Color
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