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COMMANDER · DECK

Oona Queen Of The Fae

Bracket 4 · Optimized
2016-09-19
137 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,267.45
MYTHIC
17
RARE
59
UNCOMMON
29
COMMON
33
MAIN137 CARDS

Creature

28 cards

Enchantment

20 cards

Artifact

14 cards

Sorcery

22 cards

Instant

14 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·76 CARDS·$997.26
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Creature

16 cards

Enchantment

15 cards

Artifact

10 cards

Sorcery

15 cards

Instant

9 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • 2 mass land denial cards — only Bracket 4 allows it
  • Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
  • Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
  • Brine Elemental + Vesuvan Shapeshifter: locks the table
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 2
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 3
CURVE
10101162213204125186+
COLOR
U: 77 pipsB: 59.5 pipsC: 232 pips
TYPES
Land39
Nonbasic21
Basic18
Island11
Swamp11
Creature28
Wizard6
Shapeshifter5
Human4
Eldrazi2
Elemental2
Faerie2
Illusion2
Phyrexian2
Zombie2
Beast1
Bird1
Crab1
Demon1
Elk1
God1
Golem1
Praetor1
Rogue1
Shade1
Snake1
Spirit1
Vampire1
Outlaws1
Party7
Sorcery22
Enchantment21
Aura4
Faerie1
God1
Artifact18
Bird1
Elk1
Equipment1
Golem1
Phyrexian1
Shapeshifter1
Instant14
Legends7
Historic25
LAND PROBABILITY
39 LANDS · 137 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.8%
TURN 557.5%
TURN 679.0%
TURN 790.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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