MetaMox
COMMANDER · DECK

Emry, Lurker of the Loch Proxy

Bracket 4 · Optimized
@Anonymous · 2026-10-07
Emry, Lurker of the Loch
DECK $
$1,570.93
MYTHIC
11
RARE
29
UNCOMMON
27
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

3 cards

Artifact

27 cards

Sorcery

4 cards

Instant

14 cards

Land

12 cards
MONEY CARDS·55 CARDS·$1,244.96
Sign in to save your threshold.

Planeswalker

1 cards

Creature

9 cards

Enchantment

3 cards

Artifact

18 cards

Sorcery

3 cards

Instant

13 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • Emry, Lurker of the Loch + Chakram Retriever + Lotus Petal: early two-card combo, with no mana to spend
  • Emry, Lurker of the Loch + Mirran Spy + Lotus Petal: early two-card combo, with no mana to spend
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: early two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
80141182163744516+
COLOR
U: 45 pipsC: 108 pips
TYPES
Artifact39
Construct4
Equipment2
Phyrexian2
Artificer1
Horror1
Jellyfish1
Myr1
Shapeshifter1
Thopter1
Vedalken1
Land31
Nonbasic11
Basic20
Island21
Saga1
Urza's1
Creature20
Artificer5
Human5
Construct4
Wizard4
Merfolk2
Phyrexian2
Vedalken2
Detective1
Dog1
Drone1
Elemental1
Equipment1
Horror1
Jellyfish1
Myr1
Shapeshifter1
Thopter1
Party4
Instant14
Enchantment4
Saga1
Urza's1
Sorcery4
Planeswalker1
Tezzeret1
Legends12
Historic48
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV<=2 that has a generic mana cost
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite colored manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite ETBInfinite LTBInfinite millInfinite sacrifice triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Group
Color
View