COMMANDER · DECK
2020-10-25
101 CARDS (LIMIT 100)SINGLETON: 1 CARD
DECK $
$233.91
MYTHIC
3
RARE
49
UNCOMMON
23
COMMON
26
COMMAND2 CARDS
Creature
2 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
27 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
4 cardsInstant
16 cardsLand
35 cardsMONEY CARDS·40 CARDS·$171.38
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Planeswalker
1 cardCreature
14 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
1 cardInstant
11 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 mass land denial cards — only Bracket 4 allows it
- Teferi, Mage of Zhalfir + Omen Machine: mass land denial
- Teferi, Time Raveler + Omen Machine: mass land denial
- 3 game changers — Brackets 1 and 2 allow none
- Lavinia, Azorius Renegade + Omen Machine: locks the table
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 7
- Teferi, Mage of Zhalfir + Omen Machine — Bracket 4, mass land denial
- Teferi, Time Raveler + Omen Machine — Bracket 4, mass land denial
- Lavinia, Azorius Renegade + Omen Machine — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Archon of Emeria + Knowledge Pool — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 26 cards not in the pool
BANNED · 2
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land35
Nonbasic16
Basic19
Island11
Plains10
Creature29
Human14
Soldier6
Wizard5
Cleric3
Archon2
Knight2
Sphinx2
Advisor1
Bird1
Cat1
Demigod1
Dinosaur1
Djinn1
Elder1
Elemental1
Faerie1
Leviathan1
Pegasus1
Rhino1
Rogue1
Spirit1
Outlaws1
Party9
Instant16
Enchantment9
Demigod1
Saga1
Spirit1
Artifact7
Leviathan1
Planeswalker4
Dovin1
Kasmina1
Narset1
Teferi1
Sorcery4
Legends15
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableAll spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
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