COMMANDER · DECK
Phenax God Of Big Boys
Bracket 3 · Upgraded2017-01-31
ONLY 99 CARDSNO COMMANDER
DECK $
$360.47
MYTHIC
12
RARE
30
UNCOMMON
18
COMMON
39
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
35 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
7 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·27 CARDS·$272.14
Sign in to save your threshold.
Planeswalker
3 cardsCreature
13 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
2 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Island17
Swamp14
Creature35
Eldrazi4
Sphinx4
Demon3
Horror3
Wall3
Zombie3
Human2
Illusion2
Ninja2
Spirit2
Vampire2
Cleric1
Cockatrice1
Crab1
Drone1
Jellyfish1
Kraken1
Noble1
Plant1
Rat1
Shapeshifter1
Siren1
Specter1
Wizard1
Party2
Artifact8
Equipment2
Instant7
Sorcery7
Enchantment4
Aura1
Horror1
Planeswalker3
Ashiok1
Jace1
Liliana1
Legends11
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss