COMMANDER · DECK
Rage Quit 3
Bracket 4 · Optimized2016-12-21
DECK $
$3,171.88
MYTHIC
16
RARE
42
UNCOMMON
18
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
20 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
15 cardsInstant
7 cardsLand
20 cardsMONEY CARDS·52 CARDS·$2,524.70
Sign in to save your threshold.
Planeswalker
3 cardsCreature
9 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
11 cardsInstant
5 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Perilous Forays + Omnath, Locus of Rage + Amulet of Vigor: early arguably two-card combo, for four mana or less
- Perilous Forays + Omnath, Locus of Rage + Lotus Cobra: early arguably two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
- Perilous Forays + Omnath, Locus of Rage + Amulet of Vigor — Bracket 3, early arguably two-card combo, for four mana or less
- Perilous Forays + Omnath, Locus of Rage + Lotus Cobra — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Forest13
Mountain10
Dryad1
Creature21
Elemental5
Human4
Shaman4
Elf3
Snake2
Ally1
Beast1
Dryad1
Elephant1
Forest1
Golem1
Incarnation1
Monk1
Ooze1
Phyrexian1
Praetor1
Scout1
Spirit1
Wizard1
Party1
Sorcery15
Arcane1
Enchantment10
Artifact9
Golem1
Instant7
Planeswalker3
Garruk1
Nissa1
Xenagos1
Legends9
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped