COMMANDER · DECK
Comboaken
Bracket 4 · Optimized2016-05-28
ONLY 99 CARDSNO COMMANDER
DECK $
$985.83
MYTHIC
11
RARE
50
UNCOMMON
16
COMMON
23
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
5 cardsInstant
3 cardsLand
23 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·51 CARDS·$776.11
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Creature
16 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
5 cardsInstant
3 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Quillspike + Phyrexian Altar + Woodfall Primus: mass land denial
- 3 game changers — Brackets 1 and 2 allow none
- Mikaeus, the Unhallowed + Triskelion: early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Quillspike + Phyrexian Altar + Woodfall Primus — Bracket 4, mass land denial
- Mikaeus, the Unhallowed + Triskelion — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Quillspike — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic20
Basic18
Mountain10
Forest9
Swamp9
Creature33
Shaman7
Human4
Dragon3
Elf3
Goblin2
Scarecrow2
Vampire2
Warrior2
Zombie2
Assassin1
Avatar1
Beast1
Cleric1
Construct1
Devil1
Druid1
Elemental1
Fungus1
Giant1
Golem1
Hellion1
Hydra1
Insect1
Ooze1
Orc1
Scout1
Skeleton1
Snake1
Spider1
Treefolk1
Troll1
Wizard1
Outlaws1
Party4
Artifact17
Equipment6
Scarecrow2
Construct1
Golem1
Shaman1
Enchantment7
Sorcery5
Instant3
Legends12
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS35 COMBOS
Infinite blinkingInfinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colorless manaInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite creature tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite LTBInfinite creature tokensInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite -1/-1 countersInfinite green mana
Infinite -1/-1 countersInfinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite -1/-1 countersInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite -1/-1 counters
Infinite self-millInfinite -1/-1 countersInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · mass land denialDestroy all noncreature permanents opponents control each turnInfinite death triggersInfinite ETBInfinite LTBInfinitely large creature until end of turnInfinite sacrifice triggersLockMass Land Denial
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite +1/+1 counters on most creatures you controlInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinitely powerful creature until end of turnInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers