MetaMox
COMMANDER · DECK

Torbran

Bracket 3 · Upgraded
2020-09-19
DECK $
$454.74
MYTHIC
9
RARE
35
UNCOMMON
20
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

22 cards

Enchantment

12 cards

Artifact

16 cards

Sorcery

4 cards

Instant

4 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Goblin Sharpshooter + Basilisk Collar: locks the table
  • Thornbite Staff + Power of Fire + Basilisk Collar: locks the table
  • Thornbite Staff + Fire Whip + Basilisk Collar: locks the table
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 38 cards not in the pool
NOT IN THE POOL · 38
NAMECOSTTYPEPRICE
CURVE
00611321531445596+
COLOR
R: 64 pipsC: 149 pips
TYPES
Land37
Nonbasic8
Basic29
Mountain29
Creature23
Human13
Shaman7
Wizard3
Barbarian2
Elemental2
Lizard2
Warrior2
Chandra1
Dwarf1
Eldrazi1
Goblin1
Golem1
Gremlin1
Knight1
Noble1
Ogre1
Sorcerer1
Spellshaper1
Party5
Artifact17
Equipment5
Golem1
Shaman1
Enchantment12
Aura3
Saga1
Planeswalker5
Chandra2
Human1
Koth1
Rowan1
Shaman1
Ugin1
Instant4
Sorcery4
Legends12
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Group
Color
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