MetaMox
COMMANDER · DECK

Land

No bracket · Banned
2020-08-01
Golos, Tireless Pilgrim
103 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$405.79
MYTHIC
12
RARE
31
UNCOMMON
23
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN102 CARDS

Planeswalker

1 card

Creature

24 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

19 cards

Instant

9 cards

Land

15 cards
MAYBE7 CARDS

Creature

3 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

2 cards

Instant

1 card
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 1 banned card
BANNED · 1
CURVE
006112218364105126+
COLOR
W: 21 pipsU: 15 pipsB: 13 pipsR: 9 pipsG: 62 pipsC: 121 pips
TYPES
Land38
Nonbasic10
Basic28
Forest8
Island6
Plains5
Swamp5
Mountain4
Creature25
Elf7
Druid3
Human3
Scout3
Shaman3
Elemental2
Snake2
Warrior2
Beast1
Cleric1
Construct1
Dinosaur1
Elder1
Frog1
Giant1
Golem1
Horror1
Hydra1
Knight1
Merfolk1
Monk1
Ooze1
Spirit1
Treefolk1
Party3
Sorcery19
Artifact10
Construct1
Golem1
Scout1
Instant9
Enchantment4
Saga1
Planeswalker1
Nissa1
Legends9
Historic18
LAND PROBABILITY
38 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.3%
TURN 538.9%
TURN 661.1%
TURN 777.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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