MetaMox
COMMANDER · DECK

How Odd...

Bracket 3 · Upgraded
2020-11-28
Obosh, the Preypiercer
DECK $
$1,236.16
MYTHIC
15
RARE
93
UNCOMMON
35
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

16 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

16 cards

Instant

9 cards

Land

16 cards
MAYBE73 CARDS

Creature

25 cards

Enchantment

11 cards

Artifact

4 cards

Sorcery

17 cards

Instant

13 cards

Land

3 cards
MONEY CARDS·76 CARDS·$967.74
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Creature

17 cards

Enchantment

15 cards

Artifact

8 cards

Sorcery

13 cards

Instant

11 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Heartless Hidetsugu + Tainted Strike: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
0041922633411566+
COLOR
B: 32 pipsR: 47 pipsC: 136 pips
TYPES
Land40
Nonbasic14
Basic26
Mountain17
Swamp15
Creature17
Human6
Shaman4
Warrior3
Dragon2
Goblin2
Ogre2
Zombie2
Archer1
Assassin1
Beast1
Berserker1
Construct1
Dinosaur1
Hellion1
Horror1
Minotaur1
Pirate1
Outlaws2
Party3
Sorcery16
Enchantment10
Aura3
Instant10
Artifact9
Equipment2
Construct1
Legends10
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Each opponent with an even life total loses the game
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Each opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedEach opponent loses the game
Each opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Target opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Group
Color
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